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Patch from 1.12.2 to 1.12.7

Posted by Radzio, on 5th March 2012, 08:36 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2445

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Bug Fix: Fixed crashes with vehicles capturing/hacking.

Patch from 1.12.2 to 1.12.6

Posted by Radzio, on 20th February 2012, 09:05 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2438

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Bug Fix: Fixed inability to attack materials (e.g. crates).

Patch from 1.12.2 to 1.12.5

Posted by Radzio, on 19th February 2012, 09:10 AM
A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2436

The patch requires 1.12.2 version of the game. (or later)

Quote:
Changelog:
  • Changed: Removed 1s delay experienced when leaving multiplayer lobby.
  • Changed: Clients will now disconnect from IRC and MS when the game starts.
  • Bug Fix: No more spam of screenshots in game's dir.
  • Bug Fix: No more depot-labs.
  • Bug Fix: Reversed ally check for invisible units. It is no longer possible to hide permanently by using diplomacy settings against enemy.
  • Bug Fix: Deselects hacked vehicles to prevent control by enemy.
  • Bug Fix: Fixed inability to attack ground because of status of (0,0) hex. Now it depends on the status of the right hex.
  • Added: Editor's panels can be hidden now.
  • Bug Fix: Fixed two critical exploits related to vehicles recycling.
  • Bug Fix: Fixed SetPerfectExperience - SAIL function.
  • Bug Fix: Error Reporter can now identify Windows Vista, Windows 7, Windows Server 2008, Windows Server 2008 R2 systems properly.
  • Bug Fix: Error Reporter can now obtain CPU information even if under UAC.
  • Bug Fix: Fixed a hang after entering multiplayer lobby if it was left before (as a result of finishing a game or directly).
  • Bug Fix: Fixed some save related bug.
  • Bug Fix: Fixed material multiplication related bug.
  • Bug Fix: Another experience exploit fixed.
  • Bug Fix: Reset no/priority attack switch when an ape/a mastodon is tamed or SetSide used.
  • Bug Fix: Fixed Polish keyboard shortcuts.
  • Bug Fix: Fixed Am12 - Arabians will now make a contact even if depot is upgraded.

Patch from 1.12.2 to 1.12.4

Posted by stucuk, on 3rd December 2011, 12:31 AM
1.12.4 has been released. See Here for more information.

Patch 1.12.2

Posted by Radzio, on 28th October 2011, 07:55 PM
Patch 1.12.2 has been released. See here for downloads and full changelog.

1.12.0 Beta Test - 3 October 2011

Posted by Gothuk, on 3rd October 2011, 09:56 PM
New beta version has been released. See Here for more information.

Changelog:
  • Added: New parameter 'BORDER'
  • Added: New parameter 'WINDOWEX'
  • Bug Fix: Multiplayer map fixes (Party, Bastard Pass)
  • Bug Fix: Spectators no longer increase Sync Lost's
  • Bug Fix: Editor no longer crashes when it comes back from fullscreen mode
  • Bug Fix: Apeman engineering Leveling
  • Bug Fix: Profession level text not updating
  • Bug Fix: Remote vehicles no longer stuck linked to mechanics when destroyed
  • Bug Fix: Upgrade bonuses now display correct information
  • Bug Fix: Task queues fixed
  • Bug Fix: Animals can no longer help build
  • Bug Fix: Fixed Remote charges
  • Bug Fix: Self-destruction of remote vehicles fixed
  • Bug Fix: Quick dismantlement of buildings fixed
  • Bug Fix: Sniper/mortar/bazooka massive damage attack fixed
  • Bug Fix: Fixed sleeping people shooting
  • Bug Fix: Fixed unlimited range attacks while being in effective time lapser's range
  • Bug Fix: Fixed attacks on invisible units while being in effective time lapser's range
  • Bug Fix: Fixed soporific ammo attacks on invisible units
  • Bug Fix: Fixed gaining exp on sleeping people/apemen
  • Bug Fix: Fixed gaining exp on crates
  • Changed: Editor only creates'libarysources.txt' if needed
  • Changed: Charges can only be placed by Arabian soldiers
  • Changed: Buildings can be repaired only by human engineers, apeman engineers and cranes.

22th Aug 2011 - 1.11.2 Beta

Posted by stucuk, on 22nd August 2011, 02:55 AM
1.11.2 has been released. See Here for more information.

Quote:

Changelog:
  • Latest Multiplayer Maps)
    • On Bloody Valley engineers start in depot now if it's placed (previously depended on armoury).
    • Build-up got a performance boost.
  • No longer freezes if you try to do a second multiplayer match
  • No longer crashes if OW tries to draw outside a maps bounds
  • Packets are now encrypted
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